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*“Every mark you put down should be evaluated based on what it's going to contribute to your drawing, and how that task can be accomplished best by the stroke.”
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🏁 Prep Checklist
- [ ] Got Snacks 🍪
- [ ] Got Water 🥤
- [ ] Got your Note 🗒️
- [ ] Timer Running ⏱️
- [ ] Background Music Playing 🎧
Start! 🏁
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Contents
PART 1 - Recaps
Part 2 - Into the thick of it
Related Books
Untitled
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🧠 Favorite Tips
- Our arm has three major joints or pivots; the wrist, the elbow and the shoulder
- The specific pivot you choose will determine the range of motion you can achieve.
- Moving from the wrist will only allow you to move across a limited distance.
- Moving from the shoulder, will allow you to maintain a straighter, longer trajectory.
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PART 1 - Recaps
Warming up 🏋🏾
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🧠 Favorite Tips
- If you haven’t already gone through Perspectives & Constructions in 3D Space, now is the time 👉🏾 Go get started!
- I also recommend reading Ernest Norling’s Perspective Made Easy here. If you haven’t already! For perspective 2, we’ll be starting from Ch. 13. Before that is Perspective 1 material.
- Drawing confidently is the first step to smooth continuous and unbroken lines. The next is pivoting from your shoulders.
- Map out your lines and shapes in ghost lines as you start your sketch to help you envision the outcome better and boost your confidences at getting it!
- Draw from your shoulders and your elbow, not your wrist. This will improve your posture, make your sketches looser and more fluid.
- Resist the temptation to aim for perfection! Don’t draw slow lines - they are stiff and insecure. You are not!
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https://youtu.be/x5Pes5fy-Eo?si=ZzPt6u7B7gasYz01
https://youtu.be/tHJ3rzk6kno?si=CiFe93wWhDOiMgq8
https://youtu.be/xiMEIg2fU-g?si=8VuNz1mYuN8NbTbI
The Horizon Line 📐 ****
Excellent resource for understanding the horizon line and how it works in different perspective drawings.
Excellent resource for understanding the horizon line and how it works in different perspective drawings.
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✍🏾 Bits to Recall
- The horizon also called the "eye line" represents the height your eyes are relative to the object you're looking at, no matter where you are
on the ground or above. As it describes your eyeline & tilts with the movement of your head. This line is the first thing we must locate in making a perspective drawing.
- In essence, the horizon/eye line is at the height of where your eyes are; not where you are looking.
- To illustrate this better, imagine yourself wearing a diving helmet and seated in your room making a sketch of the interior. The room is filled with water until it just reaches your eyes. Now then; everything in the room that is under water is "Below the Eye-Level (below where your eyes are)" & everything that is not under water is "Above the Eye-Level (above where your eyes are)." The "High-Water Mark" around the walls and on everything else that it touches in the room is "The Eye-Level". No matter in what direction you look this high-water mark appears to your eye as a straight level line across the objects of the room, (pg. 16-19, Perspective Made Easy)
- To further simplify this, if you can see above the object, your horizon line/eyeline is up. If you can see below it, your horizon line/eyeline is down. If you are looking right at it, with little to no top or bottom views, the horizon line is right in front of you.
- The vanishing point is the place on the horizon where above & below meet. It's not always in the middle of the horizon or strictly at an equal distance on either side of your canvas.
- As the object rotates, it’s corners revolve as well causing the vanishing points to change their position on the horizon line.
- Likewise, as our position or focus shifts, it causes an equal re-arrangement of the vanishing points to match our new perspective.
- Need More Help understanding this?
Click here for more on understanding the horizon line and how it affects perspectives
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Simplified way of understanding when to use 1-point, 2-point, 3-point or multi-point perspectives
Picture a single box or scene that you want to capture in a drawing;
- 1-Point Perspective: serves if you’re looking at one of the planes of the box or close enough to it. You are seeing a front view, or one side of the object.
- 2-Point Perspective: serves if you’re looking at the box just at it’s edge or at an angle that is closer to the edge than any of the planes of the box. You’re seeing two perpendicular sides of the object, both foreshortened as it extends into the distance.
This horizon line doesn’t always have to be horizontal. It can also be vertical.
- 3-Point Perspective: serves if you’re looking at the box right at it vertex (a point where 3 points on the box meets - See image below) or close enough to it. You aim to illustrate objects that are primarily above or below the viewer’s eye level.
- Bird eye view: below the viewer’s eye level - the viewer’s on a high place
- Worm/Ant Eye View: above the viewer’s eye level - the viewer’s on a low place
- Multi-point Perspective: serves when there are more than two primary vanishing points on the horizon line & is the most commonly occurring perspective type in the real world. (E.g. Books stacked on a table, twisting staircase)
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🧠 Favorite Tips
- How can you avoid distortion in a 2-Point Perspective drawing? Keep everything between the vanishing points! It's okay to think inside the box here.
- Essentially, on a 9-inch horizontal line, for instance, the picture plane (where the image will be) could be on a 6-inch length in the center of the horizon line, leaving 1.5 inches on either side as blank space.
- Stick to the center of interest in your drawings! A new picture is formed each time our attention is turned to a different point of interest. This causes us to change the position of our vanishing points (Step Ten. pg. 91-96, Perspective Made Easy).
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Practice Snaps 📸
Part 2 - Into the thick of it
1-3 Point Perspectives 📦